IDLAsyncJoin

The IDLAsyncJoin class observes one or more IDLAsyncJob objects to know when they are done. To use this, you pass an instance of this class into the constructor of the job object. This object will not own any of the jobs it observes, and it will not prevent them from being garbage collected.

Superclasses

Syntax

Result = IDLAsyncJoin()

Arguments

None

Keywords

None

Methods

Properties

None

IDLAsyncJoin::Join

The IDLAsyncJoin::Join method is an event handler invoked on this object when all the IDLAsyncJobs that this object is observing are done executing. This method will invoke the OnJoin callback on itself, which is to be overridden by subclasses to define the custom behavior. Do not override this method, override OnJoin.

Syntax

IDLAsyncJoin.Join

Arguments

None

Keywords

None

IDLAsyncJoin::OnJobDone

The IDLAsyncJoin::OnJobDone method is a callback invoked by any job observed by this object when it finishes its execution. If all of the observed jobs have completed execution, then the Join method is invoked on this object.

Syntax

IDLAsyncJoin.OnJobDone, Job

Arguments

Job

An IDLAsyncJob object that has completed execution and can be removed from the list of running jobs. If the job is unknown to this object, it will be ignored.

Keywords

None

IDLAsyncJoin::OnJoin

The IDLAsyncJoin::OnJoin method is an abstract interface declaration of the callback invoked on this job by the Join event handler. Subclasses must override this method instead of Join.

Syntax

IDLAsyncJoin.OnJoin

Arguments

None

Keywords

None

IDLAsyncJoin::WaitForJoin

The IDLAsyncJoin::WaitForJoin method is a blocking procedure that will go into an infinite loop until all the jobs being observed have completed execution.

Syntax

IDLAsyncJoin.WaitForJoin

Arguments

None

Keywords

None

Version History

8.7

Introduced

See Also

IDLAsyncJob